What would you like to see with painting plastic army men?

Posted by oddBattler on October 15th, 2008

It’s been a while since I wrote about painting plastic $1 army men and I get a lot of traffic on that article, but I’m interested in what you might be looking for now.  What are you interested in seeing done on the cheap now?  I’d love to try some new stuff, but I need your help to tell me what you want.  Times are hard for some and inexpensive army men painted is only one way to have fun and save money with acrylic paints and miniatures and miniature wargaming.

 What do you want to see?

Thanks!

So what’s with the name OddBattles?

Posted by oddBattler on August 30th, 2008

And why is it camel cased?  The first one is easy.  I program too much.

Now, OddBattles, originally, was going to be a website where folks logged into a message board and debated things like “superman vs. batman” or any maybe “Star Trek vs. Star Wars.”  Those are the really normal battles you can find anywhere, so I wanted to be that, but more than that.  I wanted folks to add all kinds of odd things.  Anything they could think of to battle, that’d be good.  It didn’t have to be sci-fi or fantasy.  It wasn’t mandatory that it be popular figures like Frodo vs. Predator.  Okay,that last character gave away my age, but you get the picture.  I guess it’s a play on my daddy’s bigger than your daddy.  Maybe you never played that.

Anyway.  That’s what it was about, but no one seemed to ever go.  During this time my son and I painted the $1 plastic army men and I needed a website to put it on.  I love WordPress so I used it.  I needed a site.  At one time it was minibattles.com, but I sold it.  So, I was left with OddBattles.  I used it and now I have high page rank with that article and I can’t change it, and I don’t know if I want to.

If you are interested in an  odd battle, though, and have an idea, I am willing to listen.  It could get interesting.

Just had my Axis and Allies Miniatures Maps Laminated

Posted by oddBattler on February 4th, 2008

Four maps, about eight dollars.  I got the thicker, almost placemate lamination.  It’s great so far.  Much better than the kind you roll up.  Do any of you ever laminate your maps?

Battletech Miniatures - coming soon

Posted by oddBattler on October 27th, 2007

My new favorite game, Battletech, is great.  A painting article is forthcoming.

I bought a case of Axis and Allies Miniatures

Posted by oddBattler on September 22nd, 2007

I recently purchased the base starter set of the wargame Axis and Allies Miniatures and one booster pack. I purchased it for my son, but have only played it a few times. Honestly, it kind of bored me, but I’ve decided the problem is me, and instead of giving up, I purchased a case of Axis and Allies Miniatures for my son (birthday, please don’t tell him :)). I also purchased a Battletech start box, the Classic Battletech Introductory set. I’ll try and relay back when I’ve had a chance to play. I wanted these because I like sci-fi minis, but my son isn’t as thrilled with that genre, yet he likes mechs. Must be all those games of Mechassault on the old XBox he saw me and his older brother play. The Battletech miniatures are also unpainted (plastic), so we’ll get to have fun with that part of being a “real” wargamer too. He does enjoy painting.

My Thoughts on Board Games versus Video Games

Posted by oddBattler on August 20th, 2007

“I’ll be the shoe. You draw seven letters. Don’t touch the side or his nose lights up.” I remember these from my childhood. Much of this was replaced by a joystick and later a keyboard and mouse. Now that I have children and discovered the new board game phenomenon, terms like First person shooter are being replaced with terms like game mechanic – from real-time strategy, to over the board economic development –to “Daddy, can I play this game,” to “Daddy, will you play this game with me.” There is new excitement in our home when a new game arrives, not because it’s new, but because we will soon be playing that new game together. And board game excitement is not simply for children. There is a huge culture on and offline of 20 – 60 somethings that are forming board game nights, clubs and associations all over the world. And like video games, board games range from simple to complex and can take anywhere from 20 minutes to eight hours to complete. Board games are raging back into style, and they are different from anything your father ever knew, rivaling video games in intricacy and ingenuity.

Over the past ten years, an explosion in the board games industry, which has largely been European in origin, has slowly caught fire in America during this decade, and if only the marketing resources were present, we might see a revolution of “analog” games that would cause concern for its digital industry counterpart. Video games were once seen as “geeky,” but now are the centerpiece of the home. But besides a console’s technological abilities, what is the point of the “media center” as the central hub of the home? What are the manufacturers of electronics trying to capitalize on? In a word – togetherness. This last element that video games attempt to hurdle, every board game has inherently, and, “together time,” cliché as the phrase may be, is still true. Friends and family are naturally together. It is what makes them what they are, and board games, not unsurprisingly, take advantage of this. In fact, there are no social exchanges like over the board face to face interactions, and though live video game services and split screen multiplayer games attempt to mimic being together, something is still missing. Much like talking on the phone, instead of in person, engaging someone personally over an internet connection, as opposed to a tactile experience in person, the electronic cannot capture the essence of what it means to be human and relational. There is something socially natural to board games missing from electronic games. The ironic effect of video games is the world it creates causes a world of isolation, and it causes us to wonder what we can do to get back those relationships we lost in the playing of the game. We are incomplete in isolation and desire to share our experiences.

To create that memorable experience lost to video games, board game makers are creating higher quality productions than anything in the past fifty years. And if you think merely throwing dice and moving characters around a square board is all that’s out there, you’re mistaken. Not only are many games “diceless,” but many are “luckless.” There are also ingenious game makers creating board games based upon cards, auctions, patterns, tile placement, secret deployments, farming, trading, and even negotiation. Economic development, for example, is a common theme in modern board gaming. Games like Rio Grande’s Puerto Rico base their entire gaming system around building an economy, complete with producing, selling, and shipping resources to the New World. Another publisher, Queen Games, created the board game Shogun, which uses economy and military might to decide the victor in over the board conquest. Even video game makers are seeing the board game market as a new and viable income source. Ensemble Studio’s computer game Age of Empires III, a fascinating real-time strategy game, has allowed board game maker Tropical Studios to create a board game by the same name. And while even the best video game attempts to create re-playability, they often fail. Beating a first person shooter on the sixteenth level is often unable to bring someone back to the game once it’s over, and the time in isolation to meet that goal is difficult to share. But re-playability and social interaction are standard components of board games. And the secret is that people like that interaction and want to come back to it. In my own experience over the board, being together is the most attractive part of the experience. Fun games are still required, of course, but instead of “I beat that level,” I hear, “I’ll trade you wool for ore; We both get to collect wood and wheat; String beans for stink beans!” These are the new mantras from my kids now, and I am with them when they say it, understanding all they mean by it because I taught it to them and learned it with them.

Now, if you think that I am someone who simply hates computers or video games, then you are mistaken. By trade, I am a computer programmer and server administrator and have literally carved my way into jobs by my fervor for that machine. And I do like technology. But there comes a time when stepping back and looking and reflecting reveals what is missing by staying on the digital side of our culture. I encourage you to step back away from your computer, yes, even the one you may be reading this article on, and take the time to buy a board game, learn the rules on old fashioned paper, physically (yes, labor) set up the game and play a game. Play a game with someone. Play with your friends and children and spouse. Play Mom and Dad. But remember that you’re doing more than moving pieces on a board – you’re together. Spending time with one another is the goal – together time all the time.

John Marchant

Georgia Boardgames Association
“Together time all the time”™

Not just wargames?

Posted by oddBattler on July 26th, 2007

Well, I’ve started back on my boardgames and not as much wargaming.  I hope that isn’t a “bad” thing.  I sure don’t think it is.  I want to play other games too.  I know my stock will go down (was it ever up?), but I just bought, Blokus, Puerto Rico, Lord of the Rings the Confrontation, Carcassonne, Lord of the Rings Risk (yes, I enjoy that boardgame theme), and Ticket to Ride.

I’ve never played those games and have always wanted to.

 The other day three of us were able to play Axis and Allies and one member who loves accuracy always tries for D-Day.  Too bad though, it was a minor victory so I won, but we decide to keep playing for another hour.  This time I was the Axis and miscalculated an attack against Moscow. I lost and D-Day was realized.  I won, but then he did too (the third member quit when I won the minor victory.)  It was a lot of dice throwing, but this boardgame session was satisfying.

Played Risk the other day.  Third guy above who quit Axis and Allies (well, the game was over), stomped us.

Played Scrabble and began winning after memorizing many three letter and two letter words, especially Q without U and Z words.

I admit I purchased Yahtzee the other day and played a few games.  It’s actually fun!

I changed the site description to include boardgames.

I Now Have a Play Room (sorry war room)

Posted by oddBattler on June 26th, 2007

My wife and I finally cleaned the garage, and we thought the mini-van would fit nicely in our single car garage.  That thought turned out to be a mistake.  It was not a mistake because length or height of the vehicle, as I thought might be the problem, but it is the width.  Now I have a table and some men and we’ll see what happens.

More Thoughts on Miniatures Wargaming Gaming Systems

Posted by oddBattler on April 24th, 2007

First, is it miniatures wargaming or miniature wargaming or just miniatures? Something else?

We still haven’t thought up a name for our game, system, or miniatures. We are actually more arguing about what it is we are naming. This post is an attempt to clarify what it is we are trying to accomplish. Do we want to allow a theme or miniature type dictate the game or do we want a game system that can be used with anything? I lean towards the latter, but it may be too ambitious at this point. He is being more miniatures driven and is having a hard time understanding what it means to think in terms of a set of rules as opposed to the pieces of plastic themselves. I’m sure we’ll somewhere in the middle.

I don’t guess it matters. My son and I have been working on a rule system for our game we one day wish to formalize. But today he asked me what to name “his game.” After thinking about it, and in truth I had been thinking about it, I still go back to my other thought that a game system ought to not revolve around a particular set of miniatures, but instead around a game rule set. Although it may be the small figures that give miniatures wargaming its name, ultimately, I believe (naively perhaps), it is the game system that gives the game its existence.

This is the point I try to make in my previous post: Think in rule sets instead of simply miniatures. I’m not trying to discount the miniatures. How could I? That wouldn’t make much sense. But if you have a set of miniatures for wargaming, you love the theme, the background of real or fantasy history, but despise the game itself, you have a set of models instead of miniature wargaming miniatures.

It is here all games converge, whether it is a boardgame, RPG, or Miniature Wargame. There is a special convergence, however, with RPG systems, and I think it’s worth noting. Simplistically, in an RPG you have a theme and a gaming system. You might have paperwork to keep up with your characters and you usually have a fairly complex set of variables and modifiers by which to play your game. In a miniatures wargame, and here my lack experience will show itself, the rules don’t tend to be as complex. You don’t typically get down to the minutiae that an RPG does. And while miniatures always, I think, has miniatures, it could be played without them, and an RPG, while not requiring a miniature, can often time use them. There are many RPG miniatures on the market to enhance what could be a purely mental endeavor and there are lots of rule sets begging to be used with a set of miniatures. Without over analyzing I’m sure that both sides are saying, yet, but here… and that is just what I am talking about. They are so similar you can argue that way.

Though he just wants a name, I’m more interested in his understanding why we are naming what we are naming. I won’t be too hard or analytical, don’t worry. I don’t want him to be so lost he looses interest. We’ll keep it fun.

It’s the thought process behind the naming and game design that I hope can be appreciated in this initial stage. This is only the beginning.

What’s the next step in miniature wargaming?

Posted by oddBattler on April 21st, 2007

Well, since we have a few painted men, we have to decide what to do with them and for me that’s where things get hard to figure out.  Miniature wargaming is not like picking a prepackaged boardgame.  There are some games in a box to get you started and that might be a good way for you to start.  For example, Games Workshop has a Lord of the Rings starter set with the fellowship versus orc and a cave troll (I think.)  But what I figured out is that you can buy any set of rules and use any sort of miniature to use those rules.

You could pick Star Wars Miniature Battles, now about 17 years old, and buy small Star Wars figures and be set.  The scale wouldn’t be exactly right, but it would work.  My point is that you can pick any set of rules and use rocks if you want.  The miniatures are nice and neat to look at but they are not necessary, strictly speaking.  So if you don’t understand and have a ton of money, what I’d like to suggest is that you look around at an older set of rule and use what you have, whether it is army men, Star Wars figures, or anything else.

What we did was find cheap but recommended rule sets and that is what I want to pass on to you.  Start thinking in rule set as a game and not Monopoly or Catan.  Miniature Wargames are more like RPGs than board games.  Our first two sets we bought were The Lord of the Rings Strategy Battle Game by Games Workshopand and older set by the now defunct West End Games,which you will often see as WEG, called Star Wars Miniatures Battles.

There are also free sources online for free rulesets for miniature wargaming:

www.juniorgeneral.org

www.miniaturewargaming.com

www.freewargamesrules.co.uk

http://grognard.com/recom.html#miniatures

I know I haven’t done a great deal of explaining on what to do with these rules, but that will become evident as we move forward.  You’ll also find that some rules and systems are better than others.  One of the things I hate worst in many of the rules is that they all assume you know what’s going on.  They have no way to initiate the new player into the hobby quickly and in an understandable way.  If a miniatures wargame book of rules doesn’t have an example of play, I get upset and discouraged quickly. 

That blurred, glazed eyed look will go away in time because as you progress you will know what’s going on in the miniatures hobby.  For that reason, though I mention Star Wars Miniatures Battles above, it doesn’t yet have an example that I could find.  But the Lord of the Rings Strategy Battle game does.  You can pick them both up cheap without having to buy $45 worth of miniatures too.  You can buy the book, see what they require to play, and build up as you can.

Another thing I look for is a good forum for that distinct product, if I’m really interested.  Also don’t worry if you are going to buy a “dead game.”  You probably are.  You didn’t expect to play them for eternity did you?  And some companies such as Games Workshop are known for engineering their product in such a way that you continuously have to buy new figures to be competitive.  Just find something that you are interested in and sooner or later you will find a miniature wargame rule set to use.  You might want to see if there is a club in your area too, if you plan on playing lots of other people.  You may even want to form your own group or club.

I’m going to be collecting more rules as I go along. One day we’ll start our own set of rules, but not yet…

You can sometimes find older wargame rules cheaply on ebay.

Lord of the Rings Strategy Battle Game:


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